Description And Tutorial Below:
1. A 2.5D Arcade Shooter, Where You Play As a Parcel Deliverer, Whose Sole Job Is To Deliver The Parcel At Specific Locations.
2. Start Your Journey On The Top Of The Train, Shoot The Highlighted Red Delivery Boxes To Deliver The Parcel.
3. Protect Yourself and Train From Enemies From Enemy Waves By Destroying Them.

Tutorial:
1. Avoid Getting Hit By The Enemies Above You!
2. Shoot The Enemies To Destroy Them.
3. Take Care Of Your Health and Train Health By Destroying Enemies and Surviving Enemy Waves, Which Cause Damage To Us And Train.
4. Need To Deliver 5 Packages Before The End Of Level.
5. At Each Delivery Point, You Can See a Red Cube Box On the Side Of the Ground, Need To Shoot It, To Deliver The Packages, If Missed Then You Can't.

Controls:
A-D = Left - Right
Space To Jump, Touch The Ammo Box To Refill Your Ammo!
Mouse Left Click To Shoot
Just Hit The Play Button To Start The Game!

Programming - Nabarun Roy
Game Design - Mahammad Saquib

Note:
1. While We are Proud of The Work and Time Put into The Game, We couldn't Make a Game Bug-Free and of The Exact Concept, We Decided From Start, Having Only Limited Experience.

2. Currently, You Will be Looking At Bugs With 2nd Enemy Variation Not Moving or Attacking, Mouse Crosshair Texture not loaded, and a Few Others.

3. You can watch the Complete level even after the Game is Over by simply leaving the page still and not reloading it! Just to See the Whole Scenery and Level.

Comments

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So much lag unplayable

Need to work on that and will make it more optimizable! Look Forward!!

First of all a great endless concept, I can really see the potential. As for details, I think the game definitely needs polishing no doubt. The enemy mechanics are a bit too clunky. There should be more room to breathe as everything is just clogging up the screen while I'm playing in the browser mode. The game is buggy and the animations may have a few errors. The ammo concept is nice but the ammo box should have an indicator of sorts to make it more efficient while collecting ammo. Enemy projectiles could be a bit smaller so that they are a bit easy to handle. The second enemy looking like a turbine engine. I don't understand what he does because I was shooting at it and it didn't react. Enemies really need work. 1 thing I like about the game is the pace. It's fast but not too fast and is enjoyable as it keeps us on our toes. A great concept would love to see it improve down the line and possibly see it on the market in the future. Could work!! all the best Both of you

Thank You, For Playing And Giving Us a Brief Feedback! We Really Look Up To The Feedbacks Of Everyone! As We Mentioned In The Game Description! The Game Is a Buggy One! The Second Enemy Is a 4X Scope From a Sniper! We Worked On The Game With Fixing and Fixed The Bug's But As Per The Rules, We Can't Upload The Later Version Until The Rating Is Over, But Yes, We Will Definitely Polish The Game and Make It Better While Minding Those Feedbacks Of Everyone! - Thank You!

With some polishing this could be a lot better. The idea is good, though.

Thank You For Playing The Game. We Will Gladly Look Up To The Pieces of Advice and Will Make It Better!